C is a general-purpose programming language used to learn core programming concepts such as variables, conditions, loops, functions, arrays, pointers and memory handling. A typical C program is written in a .c file, compiled, and then executed.
If you are new to C, begin with the basics and program structure. After that, move through control flow, functions, arrays, strings, pointers, file handling and practical programs.
An editor is used to write C source code, while a compiler translates that source into a program the computer can execute. An IDE combines editing, compiling, debugging and project tools in one place.
C keywords have predefined meanings in the language and cannot be used as ordinary variable or function names.
auto
break
case
const
continue
getchar() reads one character from standard input. Its return value is stored in an int so the program can distinguish a valid character from the special EOF value.
#include <stdio.h>
int main(void) {
int ch;
printf("Enter one character: ");
ch = getchar();
if (ch == EOF) {
printf("No input available.\n");
return 1;
}
printf("You entered %c\n", ch);
return 0;
}
For more character-input examples, see getchar() in C.
ISO C does not provide one universal function for clearing every terminal screen. On terminals that support ANSI escape sequences, the following sequence can clear the display and move the cursor to the top-left position.
#include <stdio.h>
int main(void) {
printf("\033[2J\033[H");
printf("Screen clear sequence sent.\n");
return 0;
}
The sections below are the main learning paths in this C tutorial. Open the main topic page for the complete set of lessons, or use the suggested links to begin with a practical subtopic.
Start with the structure of a C program, variables, data types, operators and basic input/output. This section builds the foundation needed for every later C topic.
Conditions help a program make decisions, while loops repeat a block of code. These concepts are essential for building useful program logic.
Functions divide a program into reusable blocks. Learn how to define functions, pass values, return results and organize larger programs.
Arrays store multiple values of the same type under one name. Start with one-dimensional arrays and then move to matrices and arrays of strings.
C strings are character arrays ending with the null character \0. The Strings section covers copying, joining, comparing, searching, tokenizing and modifying text.
Pointers store memory addresses and allow indirect access to data. They are important for arrays, functions, structures, dynamic memory and many advanced C techniques.
Structures group related values of different data types into one record. They are useful for representing students, employees, products and other real-world data.
File handling lets a C program save information and read it again later. Learn how to open, read, write, append and process text files.
The C math library provides functions for powers, roots, rounding, logarithms and trigonometry. Use this section when your program needs mathematical calculations.
Use practical programs to combine the concepts you have learned. The sample section includes number problems, grade calculations, patterns, matrices and other common beginner exercises.
If you are learning C for the first time, a good order is Basics → Conditions → Loops → Functions → Arrays → Strings → Pointers.
Author & Instructor at plus2net
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| Godson | 27-08-2012 |
| please i like to know when this tutorial is starting | |
| Monir Wahid | 15-06-2015 |
| take three numbers from user and display the largest number | |
| mohamed | 09-05-2018 |
| also i need projects in c language | |